Flying Colours is a serious board game designed to help train self-efficacy skills in First Year university undergraduates. The player is taken through a semester's worth of assignments and life experiences, and must strategise and spend their limited time and energy resources to finish the semester with good grades.
Developed in collaboration with Níall Tracey, Francisco Varela, and Madeleine Johnston (MSc, Serious Games & Virtual Reality) for the Serious Game Design & Research module at the Glasgow School of Art's School of Simulation and Visualisation.
A complete design document for Flying Colours can be viewed here.